Stir · Build · Ascend · Brew

An idle alchemy game on Robinhood Chain. Tend the cauldron, grow your Lair, and brew Grand Vintages — each one mints a brand-new Potion NFT.

Descend ▾
3,333Genesis potions
∞Brewed by players
381Skills to learn
20Genesis Vintages ever
Genesis mint

Are you on the whitelist?

Whitelisted wallets mint first, before the public sale opens.

Connect your wallet to check.
The alchemist, in his red wide-brimmed hat and beaked mask, gesturing you in
The Master of the Lair

Welcome, apprentice

He has tended this cauldron longer than anyone remembers, and he'll show you the work.

Ah, a new face in the Lair. Mind the cauldron; it bites.

— The Alchemisttap him ›
The Workbench

Play the game. Brew the potions.

No grinding a menu — every potion that enters the world after the genesis mint is brewed by someone playing the Lair.

Stir

Click the cauldron for Essence. Streaks build combos; Golden Potions set off Frenzies.

Build

Twenty buildings brew while you're away — Apprentices to the Philosopher's Stone — plus Research and endless Rites.

Ascend

Reset your run for Aether Motes. Every mote you earn powers all production.

Specialise

Spend Aether across a 381-skill tree with unique skills: familiars, critical stirs, auto-buyers.

Brew a Vintage

Fill the Grand Vintage and brew it — you mint a new Potion NFT and double your production forever.

The alchemist raising a gloved hand toward the potions
Rarity

Six tiers of potion

Hold a potion and it strengthens your Lair. The higher the tier, the rarer the roll — and the bigger the bonus.

Six tiers. The first four you'll brew yourself, given patience.

— The Alchemisttap him ›
Crimson potion, tier 1
I

Common Draught

+1%
per potion
Brewed in the Lair
Crimson potion, tier 2
II

Fine Elixir

+2%
per potion
Brewed in the Lair
Crimson potion, tier 3
III

Rare Distillate

+4%
per potion
Brewed in the Lair
Crimson potion, tier 4
IV

Epic Reagent

+8%
per potion
Brewed in the Lair
Crimson potion, tier 5
V

Mythic Concordance

+16%
per potion
Rarely brewed
Crimson potion, tier 6
VI

Genesis Vintage

+40%
per potion
Genesis only — never brewed
Affinities

The Five Schools

Every potion belongs to a school, and each school powers a different part of your Lair. Collect across schools for set bonuses, or go deep in one.

Azure

Mind · Water
Boosts per-second income
The tides remember what others forget.

Verdant

Life · Growth
Boosts all production
From decay, all things multiply.

Crimson

Blood · Ember
Boosts stir power
Ignite the moment. Let nothing wait.

Amber

Transformation
More Golden Potions
Time is not lost, only distilled.

Void

Oblivion · Aether
More Whispers & Aether
Beyond the known. For those who remain.
The Crucible

Potion → Homunculus → Genesis

Potions are the common coin of the Guild. Burn three of the same kind and they become something rarer.

Azure Rare DistillateAzure Rare DistillateAzure Rare Distillate
Common

Potions

Brewed by playing. Hold them for bonuses, trade them, or bring three identical ones to the Crucible.

⟶burn 3
An Azure Homunculus, grown from three Azure Rare Distillates
Rare

Homunculus

Five times the tier bonus of its potion — more than the three it consumed — and it still counts for every set.

✦only 20
Amber Genesis Vintage
Legendary

Genesis Vintage

Tier VI. Twenty exist, all from the genesis mint. No cauldron will ever brew another.

The alchemist, hand to his beak, deep in thought
Ascension

A tree with no top

Ten paths spiral out from the Heart of the Guild — 381 skills, levelled with the Aether Motes you earn each time you Ascend.

  • Stirring Familiar — a spark that stirs the cauldron for you
  • Critical Stir — one stir in ten hits ten times harder
  • Tireless Quartermaster — buys your buildings while you idle
  • Rebirth Surge — ×5 production after every Ascension
  • …and 26 more unique skills, plus a Keystone at the end of every path

Familiar first… or Critical Stir? Hmm.

— The Alchemist, thinking aloudtap him ›
Start brewing
The alchemist, turning away toward the Lair
The cauldron is warm

Take your place at the workbench

"Come along. The fire won't stoke itself." Your Lair saves as you play — come back tomorrow and the Guild will have kept brewing.